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If the Yuri Clone is killed, the connection with the enemy unit is broken and it returns to its original owner. When controlled, the enemy unit becomes, effectively, your own, and you can order it to move and attack just as if you had built it yourself. The Yuri Clone has the ability to mentally control most organic units and vehicles. The Virus sniper herself is immune to this toxin.Ĭost: $800 | Prerequisites: Psychic Radar Worse yet, the victim is killed not with the bullet itself, but with a powerful toxin it contains which leaves a dangerous residue that damages other infantry units unfortunate enough to walk through the poisonous cloud left by a Virus’ victim. This deadly infantry unit is equipped with a sniper rifle, capable of slaughtering any infantry unit with a single shot. Dogs will avoid Brutes and will not attack them.Ĭost: $700 | Prerequisites: Psychic Radar However, being one of the series’ few melee units, they are ineffective against most targets in practice, as they are defenseless until they get in “range”. If a Brute reaches an infantry unit, his fists will smash the enemy infantryman to pieces. Yuri’s anti-armour infantry unit is the Brute, a genetically engineered monstrosity designed to crush everything that blocks its path. Note that when an engineer is used, the unit itself is lost, except when defusing bombs. Engineers can be used to repair destroyed bridges (by entering bridge huts), steal enemy structures, repair your own/allied structures and repair or capture neutral tech buildings, or defuse Crazy Ivan bombs by targeting the affected unit or structure. Surgical use of engineering teams can quickly turn the tide of battle. They are also capable of garrisoning civilian structures for protection and an immense firepower boost which lets no ground unit pass.Īlthough unarmed, the Engineer is a very useful unit. Against infantry, they are so effective that they lead literally combust them, but are not as effective against vehicles and structures. The base infantry unit of Yuri’s army, Initiates use the power of their minds to deal damage. His submarines are unmatched in the sea and decent against ground targets, but his air presence leaves a lot to be desired. What he can not control, he either drives insane with chaos gas or mutates to either obedience or death. His infantry dominates in urban areas, and mind control capabilities allow him to steal even the strongest units of his enemies. While vastly inferior to other armies in terms of firepower, Yuri uses lighter units in conventional combat. Yuri’s army has mind control and genetic mutation as its central themes.